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Archives

All the articles I've archived.

2026 5
March 3
  • Building an LLM-driven game playtester

    Using an LLM to play a mobile game via a thin HTTP API instead of the UI, with minimal instructions, to get human-like feedback on pacing and clarity.

  • AI sucks at app icons

    Blog hero images from LLMs work great. Game item icons? Transparency bugs, ignored dimensions, and a frustrating tool hop to get something usable.

  • Getting AI to do my social posts

    AI-socials: an AI-driven system that posts my work across multiple channels so I can skip the part of the internet I like the least.

February 2